October 30th, 2008 by Simeon
Flashpoint Student Named Game Design Challenge Award Winner
One of our second year game development students, Patrick Mousel, has won yet another game design challenge from the Game Career Guide !
This is an important, highly visible industry competition, and is part of http://www.gamasutra.com, THE central website for the game industry. This work was executed in conjunction with the second year Focused Game Design course lead by Richard Coons.

Recently, a Game Design Challenge asked you to create a fantasy game for game development. Fantasy sports are one of the biggest games around, and what’s interesting is many people don’t consider them games or their players to be gamers.
The heart of fantasy sports lies in tying real-world performance of something (such as an athlete) to points. Players of fantasy sports have to gauge the real world in some way to win with their game, and that’s what the best entries did in response to this challenge.
There are multiple ways to tie real-world performance to a fantasy game in the game industry. One way is to draft actual developers, and they can be rated by history. For example, Shigeru Miyamoto could be rated 10 in game design, where as Manveer Heir may be ranked 1. To get at these ratings, we can consider factors such as titles shipped, years of experience, and quality of titles (based on Metacritic scores, for example), to name a few.












