Flashpoint - The Academy of Media Arts and Sciences

March 3rd, 2011 by Rachel

An Interview with Abigail Breslin

In this interview with actress Abigail Breslin, Tribeca Flashpoint student Lyn Niemann continues to explore the new animated feature Rango.

The first of a three-part Rango series.


Actress Abigail Breslin, who voices Priscilla, behind the scenes on RANGO, from Paramount Pictures and Nickelodeon Movies. Photo credit: Stephen Vaughan.

An Interview with Abigail Breslin

By Lyn Niemann

Recently, Tribeca Flashpoint was invited to sit down and chat with one of the stars of Rango, Abigail Breslin. Rango is an original animated comedy-adventure which reteams star Johnny Depp and director Gore Verbinski. It’s a ‘fish-out-of-water” or for those in Aesthetics class, a “stranger-comes-to-town” story about a chameleon in search of his identity. Breslin voices the character “Priscilla.”

We met at a suite in Chicago’s Four Seasons Hotel. And I think I must’ve been half-expecting to see the little girl I was used to seeing on film because I walked right past her as she sat on the sofa.  Her mother Kim sat nearby so, I checked around the room and, after realizing my mistake, I apologized and introduced myself.

“Your hair threw me off,” I said.  I lied. Everything threw me off.  In front of me was not a little girl but a young lady in a tasteful burgundy dress and black pumps. She also didn’t have blond hair. It was still long but it was a very rich, dark auburn. And not the rebellious teen “I colored it myself in the sink” kind of red but a very classy red. And it’s no wonder she wasn’t what I expected. Breslin started this film when she was twelve years old. She is now fifteen.

And while she’s used to the cold as a New Yorker, the day’s temperature in Chicago (-12 degrees) that day was still an adjustment from the balmy Miami weather she had flown from that morning.

“I got off the plane,” she said, “and took a deep breath and I was like (coughing and choking) it’s cold! But I love Chicago so that’s ok. But it’s a little cold. I’m not gonna lie.”

It quickly becomes apparent how mature she seems for fifteen. And she appears to have healthy goals and interests outside of acting besides doing the usual teen stuff like hanging out with her friends. One doesn’t get the idea she’s trying to be someone she’s not and for those reasons, she probably won’t be making headlines anytime soon for unladylike behavior.

I wanted to talk about was “the process.” Verbinski used a rather innovative technique that I term “Organic Vocal Recording” (OVR). In most animated films, actors are isolated from each other while in the recording studio. And it’s a great challenge to capture the mood and feeling of a character in a sterile sound booth. Verbinski chose instead to have the actors perform their scenes together, making use of costumes and props on a sound stage in order to capture the “rawness” he was looking for.  I asked her about this technique.

AB:  We were all in the same room together so we all were playing off of each other. We had wigs on. We all had a little bit of our costume on so it was fun. And being with each other made it better than being behind a booth.

LN: So, were there sets too?

AB: It was mostly costumes and props but for the rest of it we had like, a door or a box.

LN: And how did that work for you?

AB: It was great. A lot more fun than being by yourself where they choose the best take from each scene from another actor and you just sort of have to work it out like that but, we were actually with each other so if we wanted to change something, we could… Even thought you’re dealing with emotions and putting them into animated form, you still have to rely a lot on your voice to tell a story. You really have to make sure that your voice [is conveying the emotion]. I actually forgot midway through filming that we were filming an animated movie. You get the best of both worlds. [You get the feeling of working on a live action film] with all of these people and you get to see yourself animated.

LN: Was there any improv?

AB: I don’t think, well at least for me, I didn’t do a lot of improv because we were working with such a great script already. I didn’t think we needed to add anything. It was already funny enough.

LN: Any plans to work on Zombieland 2?

AB: I’m definitely interested in it although I’m not sure what’s going on with it. But I enjoyed making the first one so, yeah, definitely. And I have a movie coming up called, “Janie Jones” that I sing in actually.

LN: Really.

AB: Yeah, so I’m really excited about that. I actually just wrote and recorded a song with my best friend in New York. And then, I’m also filming a movie in New York called “New Year’s Eve.” … I would love to play Lady Jane Grey. I read a book on her when I was younger and I saw a movie that was made in England in the 80’s with Helena Bonham Carter and so it’s a really sort of tragic story. It’s a part in history that’s really interesting.

LN: So do you have time to go to regular school or are you tutored?

AB: I’m home-schooled. So I do my school online and they grade it. And comment on it. (She says this with a touch of humor that says, “Ugh, school.”)  I was having a lot of fun until you brought up school! (She laughs.) … And then of course, when I’m on set I get a tutor for three hours a day unless we can get more in, which is really fun. (Then she pretends to be her tutor) “Oh my gosh, like, you got done so early! Let’s, you know, knock out a math quiz!”

LN: Any plans to take time off and go to college?

AB: Yeah, I’d like to go to college. I’d like to do both. I’d like to major in psychology but I’d like to do acting as well. Be a therapist on the side. (She says with a wry smile.)

LN: So which films did you watch over and over again as a child?

AB: The Little Mermaid!”… “Quest for Camelot” and the “Goosebumps” series… Some of my favorite films of the year were animated films. And I think the message of this movie really gets to you. It’s all about working together and saving this town and also, to be who you are.

February 23rd, 2011 by Rachel

The Sexy Heroes Return to Tribeca Flashpoint

The Sexy Heroes returned to Tribeca Flashpoint today to record tracks for a forthcoming video game produced by our talented Game & Interactive Media students.

February 21st, 2011 by Kristin

This Week at Tribeca Flashpoint – 02/21/11

This week at Tribeca Flashpoint, we welcome special guests The Sexy Heroes, Abel Cine Tech Chicago, and Brad Ross of Zynga (creators of Farmville and Mafia Wars); and invite students to special screenings of Happy Thank You More Please and Ultramarines: A Warhammer 40,000 Movie.

February 17th, 2011 by Kristin

Tribeca Flashpoint President & CEO Joins Illinois Innovation Council

Governor Quinn Announces Creation of Illinois Innovation Council
Council will Focus on Increasing Innovation and Economic Growth

Click here for the official press release
Click here for council member bios

SPRINGFIELD – February 16, 2011. Governor Pat Quinn announced today during his budget address the creation of the Illinois Innovation Council, which will help ensure the state remains on the cutting-edge in the global economy. The council, which is chaired by Groupon Co-Founder Brad Keywell, is made up of key business executives across a variety of critical sectors, along with science, technology and university leaders.

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February 16th, 2011 by Rachel

Tribeca Flashpoint Students win Local Imagine Cup Competition

On February 7th, the Chicago Microsoft Technology Center hosted students from Illinois Institute of Technology, University of Illinois at Chicago, DePaul University, Tribeca Flashpoint Media Arts Academy, Indiana University, Purdue University at Indianapolis (IUPUI), and Loyola University for an Microsoft Imagine Cup submission event.

Microsoft’s Imagine Cup, which challenges students to solve the world’s toughest problems with technology, is the largest student technology competition in the world and is similar to a technology student Olympics.

An assortment of talented students were present. Microsoft employees and partners were blown away by the ideas that the students had been developing for Microsoft’s Imagine Cup competition.

The passion and excitement in the air was palpable as students pitched their ideas to judges on how technology can change the world. Microsoft employees and partners worked with students to polish their ideas before submission. These students represent the fantastic colleges and universities surrounding Chicago.

At the end of the evening it was team Bloom Studio from Tribeca Flashpoint that won the local Imagine Cup Game Design competition.

Bloom Studio team tackled the issue of environmental sustainability in their game SPERO. SPERO teaches players the importance of conserving environmental resources while enforcing the use of alternative energy solutions.

To accomplish this goal, SPERO limits the environmental resources the player has at his or her disposal, which forces the player to seek alternative energy solutions in order to survive.

By placing the player in a volatile world that responds to player action (and inaction), Bloom Studios’s goal is to show the consequences to poor environmental decisions and reward the player for positive changes.

All schools present submitted their project ideas for the US Imagine Cup competition. In mid-April the selected finalist teams from the next round of the Imagine Cup will be competing in the Imagine Cup US finals for a chance to represent the US in the Imagine Cup world finals.

Let’s cheer our local teams onto the finals!

February 14th, 2011 by Kristin

This Week at Tribeca Flashpoint – 02/14/11

Mark your calendars!  This week at Tribeca Flashpoint:

  • Area employers meet the stars of the class of 2011 during Speed Interviews
  • Game & Interactive Media faculty Bob Fuentes represents Tribeca Flashpoint at Engage! Conference and Expo® 2011 in New York City
  • Careers in Audio welcomes Guest Speaker Chase Ashbaker
  • Careers in Audio welcomes Guest Speaker Steven Gillis
  • Tribeca Flashpoint Film Society welcomes filmmakers Scott Smith & John Fromstein for a screening Being Bucky and intimate Q&A
  • Tribeca Flashpoint welcomes prospective students and parents to our next Group Tour on Saturday, February 19th

February 14th, 2011 by Kristin

Tribeca Flashpoint Welcomes CG Society, Alumnus Rick Livingston

On Friday, February 11th, Tribeca Flashpoint, The Computer Graphics Society (CGS) and Pipe Dreams 3D welcomed guests to the February meeting of the CG Society. Speakers (including Dan Bruce, Rob Rice, and Tribeca Flashpoint alumnus Rick Livingston) from Pipe Dreams 3D presented on “The Pipeline of 3D Animatics” in the animation industry.

February 8th, 2011 by Kristin

Alumnus Pete Stilwell On Global Game Jam 2011

From Friday, January 28th, to Sunday, January 30, Tribeca Flashpoint students, alumni, staff, and faculty participated in the Global Game Jam. In less than 48 hours, teams created thoughtful, playable, beautiful games on this year’s secret topic, “Extinction.”

In this blog post, alumnus Pete Stilwell (Game & Interactive Media, Class of 2010) talks about his experience.

When asked to write about my experience at this year’s [Global Game] Jam, a lot of options popped into my head.

There’s the epic, ‘baptism of game building fire,’ route. The humorous, ’smells only a group of 50 gamers in a room with very low ceilings can produce,’ route. Or the adrenaline fueled, ‘one more energy drink is going to A: cause a life ending aneurysm, B: get this game playable, or C: cause an aneurysm that raises me to a transcendent state and makes this game change the industry forever’ route.

Screw that. You wouldn’t remember it tomorrow, or worse, you’d only remember the story because it revolves around an old man, his broken hip, and 300 dpi.

Instead I’d like to tell you a story about what’s going on under the surface of the Jam. What – after the zombie state washes away – you hold on to. What will bring you back next year?

I’ll tell you, it’s not the games. We can, and we will continue to make those.

It’s the quality of everyone involved. Tribeca Flashpoint has brought something insanely good to the table, and the Jam is an experience that proves it.

It stems from the staff and faculty, then trickles down and infects each new generation of students. It’s that insatiable desire to be the best team in the room, but never denying a helping hand to those that falter.

It helped define my experience at Tribeca Flashpoint, and I was filled with pride to see it alive and well throughout the Jam.

Tribeca Flashpoint embodies the traits that make the game industry successful, and as a result the institution is successful.

The Global Game Jam is an event unlike any other I’ve experienced in a creative medium. It’s a combination of the sleepless camaraderie of the Marine Corps’ Hell Week, your dirty laundry, and what it probably feels like to be a bubble getting pitched about inside an energy drink.

If you’ve experienced it, you’ll get what I mean. If you haven’t, permanently clear your schedule for the last weekend of January, we’ll reserve you a spot on next year’s team.

We’re well-trained. We’re the nerds. We’re the quiet ones in the corners. We’re the goddamned outliers, but together, in that setting, we’re brilliant. See you next year Jammers…

February 4th, 2011 by Kristin

Snowmageddon 2011!

The City of Chicago is buried under a foot and a half of snow. Check out this great video footage from Daley Plaza showing the storm rolling in on the 1st, and winding down the evening of the 2nd. (Tribeca Flashpoint’s campus can be seen in the upper left corner, at Clark and Washington.)

January 31st, 2011 by Kristin

This Week at Tribeca Flashpoint – 01/31/11

From the start of spring classes to a sneak peak at our latest Production in Action, “Who Died and Made YOU Boss?,” the latest happenings and student projects are here in this week’s edition of This Week at Tribeca Flashpoint!

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